A big project at Mediatonic some time back, Fantastic Beasts: Cases from the Wizarding World was a narrative-driven hidden object game that came out around the same time as the first film in that new series. It was a big deal, as it was (I believe) the first game to contain completely new stories and characters within the Wizarding World franchise.
Although I was working on other projects at the time, I lent the writing team a hand by writing all of the dialogue for Case 11 in the game -- I was given a story outline and a flow diagram and had to write and implement all of the scenes. When that went well (and my other project finished) I was working on the outline for a new case to be added post-launch, until live ops content production was paused and I exited the project.
Fun fact: all of the characters in the game are based on the likeness of Mediatonic staff. I appear in a late case in drag as a member of the Wizengamot, which I guess are like the Supreme Court of the Wizarding World. I wonder what JK Rowling would make of that these days?
Developer: Mediatonic
Publisher: Warner Bros. Interactive Entertainment
Platforms: iOS, Android
Website: Cases from the Wizarding World
We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.